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~O~
Terms starting with O
Name |
Detail |
See also |
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Object |
An entity with a well-defined boundary and identity that encapsulates state and behavior. State is represented by attributes and relationships, behavior is represented by operations, methods and StateMachines. An Object is an instance of a Class. |
Class Instance |
Object Diagram |
A diagram that encompasses objects and their relationships at a point in time. An Object diagram can be considered as a special case of a Class diagram or Communication diagram. |
Class Diagram Communication Diagram |
Object Flow |
A sub type of the State flow or transition. It implies the passing of an object instance between elements at run-time. |
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Object Flow State |
A state in an Activity graph that represents the passing of an object from the output of actions in one State to the input of actions in another State. |
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Object Lifeline |
A line in a Sequence diagram that represents the existence of an object over a period of time. |
Sequence Diagram |
Object Management Group (OMG) |
The standards body responsible for the UML specification and management. |
www.omg.org |
Occurrence |
A relationship that indicates that a Collaboration represents a classifier. An Occurrence connector is drawn from the collaboration to the classifier. |
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Operation |
A service that can be requested from an object to effect behavior. An operation has a signature, which could restrict the actual parameters that are possible. |